Story guides
Plan a small story, write choices that matter, and turn the draft into something people can play.
4 articles

Getting started
Interactive fiction maker online
Learn what an online interactive fiction maker needs: a clear story graph, readable passages, meaningful choices, fast playtesting, and an easy share link.
The Pominis Team
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September 11, 2026

Getting started
How to create an interactive story with AI
A practical workflow for turning one premise into a playable AI story with meaningful choices, clear branches, consistent scenes, and a testable first draft.
The Pominis Team
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August 12, 2026

Getting started
How to make a visual novel without coding
Plan, generate, test, and publish a visual novel without programming by using a scene-based workflow for dialogue, choices, characters, backgrounds, and endings.
The Pominis Team
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August 10, 2026

Getting started
How to use Pominis: from idea to playable draft
Build one complete scene, review the route map, and test two endings. A practical first-project workflow, including what to check before publishing.
The Pominis Team
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June 4, 2026