Pominis
Templates

Start from a template

A small library of ready-to-use story shapes: short enough to remix, specific enough to make the first generation useful.

Mystery

Short route

Rainy School Mystery

A missing notebook, one suspicious classmate, and a hallway clue that changes every time the bell rings.

Prompt seed

Write a rainy after-school mystery with one protagonist, three suspects, and a final choice that decides who gets trusted.

3 suspects
1 location
2 endings

Slice of life

Mini loop

Cozy Bookshop Loop

A quiet neighborhood bookshop where the same day keeps repeating until one conversation finally lands.

Prompt seed

Create a gentle time-loop story set in a bookshop with one recurring customer, one secret, and three emotional choices.

Time loop
Warm tone
Replayable

Romance

Short route

Neon Confession

Two characters meet under city lights, but one confession arrives before either person is ready.

Prompt seed

Write a neon-lit romance with two leads, one delayed confession, and a final branch between honesty and distance.

Urban
Character-first
Emotional

Sci-Fi

Medium route

Shipboard Secret

A generation ship, a locked maintenance deck, and a secret that has survived eleven years.

Prompt seed

Create a sci-fi interrogation scene on a generation ship with one hidden truth, two pressure points, and a route split at the end.

Dialogue-heavy
Tense
One room

Horror

Short route

Folk Horror Trail

A forest path, a wrong map, and a series of choices where every safe-looking turn feels worse later.

Prompt seed

Write a folk horror story with a single trail, a vanishing landmark, and choices that slowly reveal they were never safe.

Atmospheric
Psychological
Dark

Drama

Medium route

Student Rivalry

Two top students compete for a scholarship while a third choice decides whether the rivalry becomes a partnership.

Prompt seed

Create a school drama with three key characters, one public event, and a branch that decides whether trust can survive competition.

School
Relationship
Branching

Start with one premise

Each template is short on purpose. Pick one emotional engine and build outward.

Make the first choice matter

Good templates give the player a decision that changes the scene, not just the line of dialogue.

Lock the look early

Set the art direction before generating too many assets so the story feels consistent.

How to use a template

  • Keep the first scene small enough to finish in one sitting.
  • Use one clear setting, one protagonist, and one pressure point.
  • Add a second branch only after the core route feels good.
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